My name is Mary McLoughlin, and I am the creator of the Playing Sappho project (and of many lyres). Playing Sappho is both the name of my project, and my website where I have a blog and YouTube page dedicated to helping people re-create the music of Sappho, through How-To guides on building lyres, and signing in Ancient Greek, as well as some overall background for Sappho and her context.
I designed this project in fulfillment of my Senior Independent Study at the College of Wooster. I deeply love Sappho’s work, but I did not feel like I could add anything significant to the current scholarly debate surrounding her. So, I thought it would be worthwhile to design a project of public history and accessibility. One of the problems with classics, and the study of Sappho, is that it happens almost exclusively at a level of academic discourse (which is what makes websites like Sententiae Antiquae so cool!).
I wanted to make Sappho’s music more accessible, in its entirety. Which meant also helping people build lyres on the cheap, and figuring out how to sing in ancient Greek. I have greatly enjoyed the opportunity to do this work, and post-graduation intend to keep the project going (and building better lyres). It’s important to understand my re-creation of Sappho’s performance is far from ‘accurate’. Today, not much is known about what her performance would have looked like (though I do agree with scholarship suggesting it was public and choral).
I do the best I can, but I am just one person, now in quarantine, as we all are. When I sing in ancient Greek I am trying to make it sound good to a modern ear, Sappho probably would have thought it sounded ridiculous. This project is a love letter to Sappho, and in a lot of ways I feel as though I’m a little kid putting on a grown woman’s appearance and mimicking her work. I am ‘playing’ at Sappho. I believe the beauty of her work is enough; and I hope to share it with others and encourage them to re-create it themselves.
All that being said, I made my fair share of mistakes. I had a ton of issues making different lyres. Bending wood/ other materials was a consistent problem for me in lyre building, as was my final design shape (my final lyre looks more like a lyra than a barbitos). I had issues sourcing materials, and had to compromise on my final lyre by using a turtle shell, rather than a tortoise shell. This lead to its own issues and challenges. I am by no means a skilled craftsman, and my inexperience lead to a lot of mistakes. I am very lucky I still have all my fingers after building several prototypes and my final lyre. I’m also not a great videographer, which is clear from my many videos of my project and process.
My biggest issue in this whole project is that I would often not refer back to my source material as often as I should have – which resulted in my final lyre being the wrong shape, and essentially looking like a different type of instrument (a good way to conceptualize this is that it’s as if I was trying to build a bass guitar, and I have an instrument that sounds like a bass guitar, but looks more like a really big guitar, rather than a bass one). I made the errors of someone unfamiliar with this sort of research and execution, which I am. Though I am fortune in that I did succeed, I have a final lyre which looks cool, and a functional website to showcase my platform.
I also want to make it clear that whatever success I did have is due to the tremendously skilled people that helped me throughout this entire process. I was really lucky to have amazing people help me (Such as Stefan Hagel, Michael Girbal, the creators of Lyreavlos, Sententiae Antiquae, my advisors, my parents, different technology experts and the wood shop technician at my college, to say nothing of all my friends and family who encouraged me). Overall, I was challenged by my absolute lack of knowledge and experience but I never let that hold me back. That doesn’t mean that I was successful or courageous, I just had a good idea which I felt could back up my lack of know-how. How well I executed that is up to debate, but I’m proud of the work I did. I truly hope other people can enjoy it.